![]() ![]() Without something changing dramatically, the most likely options will remain indie titles, the occasional AA venture, VR modes for existing games and very rare AAA flagship projects like HL:A, HCotM or Quest RE4 with a significant strategic investment from the platform owner. ![]() And even with this overly optimistic scenario, the resulting numbers aren’t anywhere they’d need to be for a AAA to consider releasing one of their usual games for VR. The 2mn is basically the ceiling, a very unlikely best-case scenario that I use to not immediately get shot down for “being too pessimistic”. ![]() I agree, these numbers are gross overestimations. That’s the reason for the “sells to (much) less than 50%/would sell less than 2mn”. ![]()
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